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NEW!!!
SLCC Education track transcripts now available.
If by any chance you’ve seen last year’s proceedings, then the first thing you’ll notice about this volume is the size – almost three times the size of last year’s.   read more

NECC HIGHLIGHTS EDUCATION IN SECOND LIFE:
Many of the presentations at NECC this year featured
                                     read more


Latest News from THE Journal: The Teen Grid: Bringing Your School into Second Life Second Life, which offers an virtual world complete with avatars to represent human visitors, has intrigued some educators  

                                      read more

 Global Kids and the MacArthur Foundation have partnered to announce a new nonprofit and philanthropic theme for the third annual Second Life Community Convention ...
                                 read more
 GEOWORLD The GeoWorlds Project is an innovative integration of collaborative virtual learning environments and problem-based pedagogy to engage students in ...
                             read more
The first annual Second Life Best Practices Conference  was held on Saturday, May 26, 2007 on ISTE Island in Second Life.
                           read more

 NOAA has arrived in Second Life, and they  brought all the fun and excitement you have naturally come to expect from...
                                read more


DISCLAIMER: The  creator of this collection is functioning as an agent and therefore is applying Fair Use Regulations to the content described herein.  Copyright applies to organization of content only and the creator makes no claim to ownership of content.


Organization of this content is presented as

Margaret Sheehy's

Final Project,

 Digital Libraries -

ILS-655-S71,

 Prof. Yan Quan Liu, Ph.D
SCSU 7/2007

 Curriculum Connections

 Pedagogy


PLEASE NOTE:  Hyperlinks to some resources may take you outside of this collection and you will need to use the "back" button on your browser to navigate back..

With the increasing call from schools who choose to enhance education in Teen Second Life, the need for clear standards-based curriculum connections increases.  Here is an overview of general content area connections, followed by some examples of specific lesson plans that have been contributed by teachers who have successfully facilitated them in the virtual world.

 

Content Area: Math

 

Connections

  Math is Second Life is everywhere!  The basic building tools of the world are all basic geometric shapes. Algebra can be introduced as well as simple physics.

8th Grade Math, Game Theory, Machinima, Second Life: Interview With Jeremy Braver

CDB Barkley (aka Alan Levine) : Feb 27, 2007 09:11am

Last night we interviewed for the NMC Studio One series, Jeremy Braver, who has a Real Life avatar named Jeremy Koester, an 8th grade math teacher from San Antonio Texas. As we had planned to talk a bit about the potential of machinima in Second Life, we had planned to meet on NMC Campus at the new Machinima Studio on Learning.

As it turns out, Jeremy arrived on time, but the grid was acting goofy, and I could not connect (not for lack of trying or cussing). But as we run our interviews over Skype, we had a great conversation (available below), and after we were done, I was able to connect so we could pose for a “Dog and Mouse” photo on the red carpet lobby:

jeremy_004.jpg

So Jeremy is not only an 8th grade Math teacher, he’s also a Masters student in Instructional Technology at University of Texas at San Antonio, an avid game player, and as you can tell from listening to him speak, an enthusiast for educational technology.

We talked about game theory, the potential for teaching Math in Second Life, his new projects being planned for the Teen Grid (where he will be known as “Math Binder”!), and possible educational uses of Machinima. He’s volunteered to help lead an upcoming NMC Campus Teacher’s Buzz session with a possible role play activity to put into gear.

Thanks Jeremy for taking time to chat with us!

icon for podpress  Interview with Jeremy Braver [21:51m]: Play Now | Play in Popup | Download

 

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Examples:

Math in Second Life (p2)

above: The spindle-like object in the middle is called Hyperboloid Of One Sheet. It is again a surface made entirely of straight lines, often used as giant water cooler (chimney-like) at nuclear power plants. To its right, the curvy structure, is “Negative Curvature Fractal 4”.

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above: A plot of the Lorenz attractor↗ as it generates.

above: A dragon (Capt Carroll) posting behind a tiling and symmetry exhibition. These tiles are by Xah Toll. See Introduction To Symmetry. Address: The Future, (250,250,506)↗

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Pedagogy

This cateogory includes articles, blogs, course websites, and any other sites that seem heavily focused on pedagogy. Look here for sample assignments, instructor reflections, and highly specific focus on SL in the classroom.

Burton, Andrew. “Giving a PowerPoint Presentation in Second Life.” http://www.oreilly.com/pub/h/5239 Provides information, codes, and hacks for using a PowerPoint presentation in-world.

Farrell, Kate.  Using Second Life in Secondary Education http://digitalkatie.wikispaces.com/Secondlife   A wiki dedicated to the pedagogical uses of SL for students in the 13-18 year age range. Includes justification for use, sample lessons and assignments, plus a link to Zoomlabs, whom are dedicated to promoting cultural connection between children in all nations with the assistance of virtual environments.

Israel, Shel.  Putting Second Life into Education http://redcouch.typepad.com/weblog/2007/01/farrels_part2.html   After beginning with a mighty claim that SL “may culminate with something close to the Star Trek Holodeck,” the article proceeds into an interview with Kate Farrell on her projects with grade and high school kids in SL.

Ixchel, Anya.  “My Teaching Semester in Second Life: Pitfalls, Challenges, and Joys.” http://www.slatenight.com/index.php?option=com_content&task=view&id=107&Itemid=40 An article in Slatenite (a monthly online magazine covering arts and culture in SL) from an Australian instructor teaching a New Literacies class in SL.  Includes procedures, pedagogy, and student perspectives.

Lamoureux, Ed. Lamoureux's Second Life. http://slane.bradley.edu/com/faculty/lamoureux/website2/slstuff.html  SL page from the personal website of a professor at Bradley University. In-world he goes by "Professor Beliveau" where he teaches an ethnography course. Page features links and clippings from local sources about Lamoureux and his work.

Lim, Kevin. "How NOT to Teach in Second Life." Theory.IstheReason http://theory.isthereason.com/?p=1363  Interview with Milosun Czervik (RL: Ross Perkins) founder of the Second Life ICT Library.

Nesson Charles, Rebecca Nesson, and Gene Koo.  Course Website for        Harvard's "CyberOne: Law in the Court of Public Opinion"  course. http://blogs.law.harvard.edu/cyberone/  From the course website: "If we do say so ourselves, the course will be unlike any that has ever been taught. It is a course in persuasive, empathic argument in the Internet space. Throughout the course we will be studying many different media technologies to understand how their inherent characteristics and modes of distribution affect the arguments that are made using them. Students will be immersed in this study through project-based assignments in which they will be using these technologies to make their own arguments."

Robbins, Sarah .  Intellagirl’s English Course Site  http://eng104sl.intellagirl.com/  This Joomla site features information, assignments, and student blogs from Robbin’s English 104 class at Ball State University.  The class meets one a week F2F and once a week in SL.

SimTeach   http://www.simteach.com/  Jeremy Kemp's base site for educators using MUVEs. Sections on blogging, Wiki, Forum, Machinima, Second Life, and There.

Tettegah, Sharon.  Teaching and Learning in a Virtual World  http://faculty.ed.uiuc.edu/stettega/virtualworlds/index.html   Tettegah is a professor at the University of Illinois.  She teaches a course entitle: Computer Assisted Instruction.  This webpage highlights video footage of student work done in SL across a wide range of ages (from preschool to adult learning).


 

 

Last Edited 09/02/2007


 

Certain materials are included under the fair use exemption of the U.S. Copyright Law and have been prepared according to the multimedia fair use guidelines and are restricted from further use.

Creative Commons License
This digital library collection is licensed under a Creative Commons License.


Organization of this content is presented as

Margaret Sheehy's Final Project,

 Digital Libraries - ILS-655-S71,  Professor Yan Quan Liu, Ph.D
SCSU 7/2007


©2007 MetaVersEd Ltd.


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